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Cemu 1.7.0 intel gpu
Cemu 1.7.0 intel gpu















Game crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent.Īppears to have issues with missing specific terrain/background textures. Audio is fantastic.įurther improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Seemingly freezes after controller screen. Hard to start, but runs if you leave the controller alone during boot until title screen appears.Ĭrashes after controller screen and don't recognize the input controller

  • Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this.
  • CEMU 1.7.0 INTEL GPU PRO

  • There currently there is an input bug similar to Smash, in addition to a similar workaround leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A.
  • Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Glitchy graphics and lag spikes on first run Yoshi's Woolly World on Cemu 1.13.1 - 7700K + GTX 970 Testing Testingĭisplays title in framebuffer 2, fades to black permanently after a couple of seconds

    cemu 1.7.0 intel gpu

    However, as of 19 April 2021, using 1.22.10, none of these issues occure anymore. Version 1.15.5 introduced graphical glitches on level 1-4 (rotating device) and version 1.15.6 introduced rendering issues when starting or leaving a level/house in yoshi's village. As of the best version of CEMU to run this game was 1.15.3. The image below shows a summary of the whole game situation starting fresh with Cemu 1.15.0e with some additional statistics included (no 100% save used). It is recommended to use Vulkan and choose Single-core recompiler in the game profile for the optimal experience. Medium buffer cache accuracy decreases performance a bit but it's not required to use this. Runs faster when using Low buffer cache accuracy in Options > GPU buffer cache accuracy > Low (fast). Runs with default settings but tweaking is recommended. In level 4-1, the ropes are invisible.

    cemu 1.7.0 intel gpu

  • In level 3-4, the bubbles are invisible.
  • (as of at least 1.22.10, this is fixed when using Vulkan)

    cemu 1.7.0 intel gpu

    Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs.To fix that, choose the Single-core recompiler in the game profile. When using Vulkan, the game might crash occasionally when entering levels.Switch to OpenGL, complete level, then switch back to Vulkan. In level 4-6, crash can occur when entering first door.In level 3-8, crash can occur when entering first door.Wiki Mario = Known Issues Graphics-API Issues















    Cemu 1.7.0 intel gpu